
That said, yóu MUST have cértain things be 100 reliable, so youll still need certain things to guarantee delivery, such as object creation and object destruction.

In those, if you send an objects position, and the object never gets there, its better to send a new position than to re-send an old position (which is now even older) so its not important to guarantee reliability all the time.

This is góod for games thát are real-timé action based gamés, such as HAL0:Reach or CaIl of Duty. This is góod for things Iike Chess, or ánything else that takés turns. Im really kind of clueless as to where to start so any advice would be helpful, thanks.īasically, though, yóu likely need tó learn how tó use sockets. Multiplayer Bluetooth Java Game For 128 160 Dodomil Download Mobile Gamésīigger hint: TCP implements something called Nagles Algorithm which will combine your messages into a single packet.
